Particle-based reaction-diffusion models offer a high-resolution alternative to the continuum reaction-diffusion approach, capturing the discrete and volume-excluding nature of molecules undergoing stochastic dynamics. These methods are thus uniquely capable of simulating explicit self-assembly of particles into higher-order structures like filaments, spherical cages, or heterogeneous macromolecular complexes, which are ubiquitous across living systems and in materials design. The disadvantage of these high-resolution methods is their increased computational cost. Here we present a parallel implementation of the particle-based NERDSS software using the Message Passing Interface (MPI) and spatial domain decomposition, achieving close to linear scaling for up to 96 processors in the largest simulation systems. The scalability of parallel NERDSS is evaluated for bimolecular reactions in 3D and 2D, for self-assembly of trimeric and hexameric complexes, and for protein lattice assembly from 3D to 2D, with all parallel test cases producing accurate solutions. We demonstrate how parallel efficiency depends on the system size, the reaction network, and the limiting timescales of the system, showing optimal scaling only for smaller assemblies with slower timescales. The formation of very large assemblies represents a challenge in evaluating reaction updates across processors, and here we restrict assembly sizes to below the spatial decomposition size. We provide the parallel NERDSS code open source, with detailed documentation for developers and extension to other particle-based reaction-diffusion software.