Interest Among Primary Care Patients in Group Problem-Solving Gameplay for Mental Health

Prev Chronic Dis. 2018 Jun 21:15:E86. doi: 10.5888/pcd15.170488.

Abstract

Mental health programs to improve problem-solving skills and reduce stress through social gameplay can improve psychiatric outcomes, but little is known about whether adult patients are interested in using them. Primary care patients (n = 467) completed a cross-sectional survey to assess interest in using 2 types of group programs for mental health. A significantly greater percentage (23.7%) of patients expressed interest in a gameplay-based program than in interpersonal therapy (17.6%) (P < .001). Lonely patients and younger patients were more likely to report interest in gameplay. Results suggest that diverse patient populations are interested in using gameplay programs for mental health.

MeSH terms

  • Aged
  • Female
  • Humans
  • Interpersonal Relations*
  • Mental Health*
  • Middle Aged
  • Primary Health Care
  • Problem Solving*