The visible man: three-dimensional interactive musculoskeletal anatomic atlas of the lower extremity

Radiographics. 2000 Jan-Feb;20(1):279-86. doi: 10.1148/radiographics.20.1.g00ja23279.

Abstract

A personal computer-based interactive musculoskeletal anatomic atlas of the lower extremity has been created by using the Visible Human Male data set. A semiautomatic segmentation program was developed by using an intelligent scissors approach and shape-based interpolation, thus considerably reducing the laborious work of the segmentation and labeling process. Manual contour extractions at 3-mm section intervals and shape-based interpolations of intervening sections of the musculoskeletal structures of the lower extremity were performed. For interactive and realistic three-dimensional display, an efficient binary volume rendering method was developed that introduces the concept of shear-warp factorization and applies a newly developed normal calculation technique. Binary volume rendering reconstructs various structures from a series of two-dimensional sections in a few seconds, thus enabling real-time manipulations of the computerized atlas. All of the muscles, tendons, and bones of the lower extremity have been segmented and labeled. The volume-based three-dimensional interactive atlas supports various interactions including rotation, removal, highlighting with artificial colors, arbitrary cutting operation, transparent view, and descriptive knowledge representation. In addition, browsing through the two-dimensional images of transverse, coronal, and sagittal views with labeling and segmentation information is possible.

Publication types

  • Research Support, Non-U.S. Gov't
  • Review

MeSH terms

  • Anatomy, Cross-Sectional
  • Computer Graphics*
  • Humans
  • Image Processing, Computer-Assisted
  • Leg / anatomy & histology*
  • Male
  • Medical Illustration
  • Muscle, Skeletal / anatomy & histology*